Completed Lighting study3ds Max

Vertex — a concrete interior lighting study

Bare concrete volumes, soft bounced light and a cluster of white blocks — a minimal 3ds Max lighting sample in one 10-megapixel frame.

D

dmitrat

Campaign complete

17 Jul 2026 · ran 1 days

Thank you to 3 contributors — the project wouldn't have made it without you. Your names are in Contributors.

3

contributors

No hero object, no story — just light. Raw concrete columns, a bare floor, and a cluster of white blocks catching soft illumination in an empty hall. This classic 3ds Max lighting sample is the kind of scene artists use to study how light falls before any real assets enter the picture.

Minimal scenes make honest benchmarks: with nothing to hide behind, noise and light-bleed problems show immediately. This 10-megapixel frame was submitted from 3ds Max through the OmnibusCloud plugin and rendered on the network.

Part of our launch showcase.

Contributors · 3

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